Progress Update – Plans for a Future Project
I've been riding the motivation train the for the last few days now, and this morning, I put my third libGDX game under my belt. It's definitely nothing special. A…
Progress Update – Programming & Games
For the past few days, my motivation has been pretty high. I've been programming, drawing, and playing some games here and there. I'm figuring out how to do a lot…
Progress Update – Projects, Motivation, and Stack Overflow
It's been a while since I've written anything. Since my last progress update, I haven't been feeling very motivated. I've more or less been playing video games all day with…
Space Rocks – Fixing Collision Detection
For the past day I've been working on my asteroids-esque space shooter game and I'm at an impasse. I did get the laser shooting properly and most of the collision…
Space Rocks – LibGDX Project 2
I recently started working on project 2 of my LibGDX book. It's a multidirectional shooter called Space Rocks. It's kinda like asteroids. You fly a ship, shoot a laser, blow…
My Tool Belt – Java and LibGDX
Today I thought I'd talk about my tool belt. Something actually programming related. A little ironic considering I haven't coded anything in over a week. I have to admit, setting…